In this exercise, our goal is to gain a practical understanding of sound in film by defining and providing examples. We're utilizing our mobile phones to record various sounds, creating a soundtrack that complements the scenario chosen for Preliminary Exercise 13. Each of us engages in a team discussion, exploring the question: What sounds are essential to record to enhance the genre of our film? Understanding the role of sound in film is crucial, as it adds depth, emotion, and realism to the cinematic experience. Our teacher's guidance on concepts like diegetic vs. non-diegetic sound, background noises, and sound bridge and perspective is instrumental for us aspiring sound engineers. Diegetic sound, originating from sources within the film's narrative world, includes both general diegetic and internal diegetic sound, which is audible only to specific characters. In contrast, non-diegetic sound, such as musical scores or voiceovers, exists outside the film's narrative reality and is added in post-production. Understanding the source of sound in film is crucial for enhancing viewer immersion and shaping the emotional tone of a scene. Differentiating between diegetic and non-diegetic elements allows filmmakers to craft a more impactful cinematic experience, manipulating audience emotions and contributing to the overall storytelling effectiveness within and beyond the film's narrative world.
Section A:
Definitions and Examples
|
|
|
|
Word |
Meaning and
example from a specific movie. |
|
Diegetic Sound |
Sounds that
exist within the film’s world, like dialogue. ·
Example: In the film "Casablanca," the
diegetic sound includes the sounds of the bustling café, like clinking
glasses and distant conversations |
|
Non diegetic
Sound |
External sounds
not part of the movie’s world, like a musical score. ·
Example: In
"The Shining," the haunting music by Wendy Carlos and Rachel
Elkind, used to create tension, is a notable non-diegetic element. |
|
Source music |
Music within the
film that comes from a visible source, like a character playing a song on a
radio. ·
Example: Quentin Tarantino's "Pulp
Fiction" features source music, like the iconic dance scene with Chuck
Berry's "You Never Can Tell." |
|
On screen Sound |
Sounds coming
from actions or objects within the frame, like a shot of an alarm clock
ringing. ·
Example: In
"Jurassic Park," the on-screen sound of footsteps vibrating through
the water alerts the characters to the approaching T-Rex |
|
Off Screen |
Sounds occurring
outside the frame but still relevant to the story. ·
Example: In Alfred Hitchcock's "Psycho,"
the off-screen sounds of the shower and the stabbing create a suspenseful and
horrifying scene. |
|
Underscore |
Background music
to enhance the mood, often without a visible source. ·
Example: John Williams' powerful score in "Star
Wars: A New Hope" serves as a memorable underscore to enhance the epic
space opera |
|
Internal
diegetic Sound |
Sounds that
characters can hear within the story, not audible to the audience ·
Example: In "A Beautiful Mind," the
protagonist hears internal voices that reflect his mental state |
|
Background Sound |
Ambient sounds
that create atmosphere ·
Example: The ambient sounds of rain and thunder in
"Blade Runner" contribute to the dystopian atmosphere. |
|
Foley Artist |
Creates and
records additional sounds to enhance the realism of a scene. ·
Example: In "Indiana Jones: Raiders of the Lost
Ark," a foley artist created the distinctive sounds of the rolling
boulder in the iconic opening scene |
|
Foley Sound
Effects |
Sounds created
by Foley artists ·
Example: In "The Matrix," the foley sound
effects of martial arts punches and kicks were carefully crafted to enhance
the intensity of fight scenes. |
|
Sound motif |
Recurring sound
element representing a theme or character. ·
Example: The recurring five-note melody in
"Close Encounters of the Third Kind" is a sound motif representing
communication with extraterrestrial beings |
|
Monologue |
A long speech by
one character ·
Example: In "Taxi Driver," Robert De
Niro's character Travis Bickle delivers a powerful and infamous monologue
expressing his frustration with society. |
|
Sound Bridge |
Overlapping
sound between two scenes, connecting them. ·
Example: The use of overlapping sound, like waves
crashing, connects scenes in "Apocalypse Now," emphasizing the
surreal and chaotic nature of war. |
|
Sound Design |
The overall
creation and arrangement of a film’s auditory elements. ·
Example: "Blade Runner" showcases
intricate sound design. |
|
Sound
Perspective |
Manipulation of
sound to create a specific perception for the audience. ·
Example: In "Saving Private Ryan," the
sound perspective in battle scenes is intense. |
|
Sound Mixing |
Balancing and
adjusting different audio elements. • Example: “Whiplash” masterfully
blends the intense drumming sequences with the overall soundtrack, showcasing
intricate sound mixing. |
|
Stings |
Sharp, brief
sounds used to punctuate moments. • Example: Hitchcock’s “Psycho” uses
sharp violin stings to heighten the suspense in the famous shower scene. |
|
Melodic Sound |
Harmonious,
musical sounds contributing to the mood. Example: The melodic sound of the
main theme in “The Godfather” becomes synonymous with the film’s narrative. |
|
Discordant Sound |
Jarring or
dissonant sounds creating tension. • Example:
In “Requiem for a Dream,” Clint Mansell’s discordant score enhances the
film’s portrayal of addiction and despair. |
|
Contrapuntal
Sound |
Contrasting
sound against the visuals for impact. • Example: “A Clockwork Orange” uses
Beethoven’s music in a contrapuntal manner, juxtaposing classical beauty with
violent scenes. |
|
Room tone |
Ambient sound
recorded at a location to maintain consistency. • Example: “Lost in Translation”
captures the ambient room tone of Tokyo, contributing to the film’s
contemplative atmosphere. |
|
Walla Sound |
Background
murmur of crowd chatter, often inaudible. • Example: The bustling walla sound
in the market scenes of “Slumdog Millionaire” adds authenticity to the
setting. |
|
Synchronous
Sound |
Sound matching
the on-screen action precisely. • Example: In “Casablanca,”
synchronous sound aligns with the actors’ lip movements, ensuring realistic
dialogue delivery. |
|
Asynchronous
Sound |
Sound not matching
on-screen action intentionally for effect. • Example: “Blade Runner” uses
asynchronous sound to create an eerie atmosphere, disconnecting sounds from
visible actions. |
|
Direct Sound |
Recorded on set
during filming. Example: Christopher Nolan’s
“Dunkirk” extensively uses direct sound to capture the realistic audio of
war, recorded on location. |
|
Parallel Sound |
Sound mirroring
or complementing visual elements. • Example:
In “The Social Network,” parallel sound connects with the visual narrative,
enhancing the storytelling. |
|
Loudness |
Volume and
intensity of sounds. • Example: “Saving Private Ryan”
employs loudness in its intense battle scenes, immersing viewers in the chaos
of war. |
|
Silence |
Absence of sound
for dramatic effect. • Example: The strategic use of
silence in “A Quiet Place” becomes a central element, heightening tension in
a world of noise-sensitive creatures. |
|
Crescendo |
Gradual increase
in loudness or intensity. • Example: The gradual crescendo of
tension in the closing scenes of “The Dark Knight” builds to a climactic
moment. |
|
Rhythm |
Pattern of
sounds contributing to the film’s pace. • Example: The rhythmic editing and
sound in “Baby Driver” synchronize with the protagonist’s driving skills,
creating a unique cinematic rhythm. |
Section B: Analysis 1: General analysis of film opening.
|
Opening of “The
Giver” |
|||
|
What is the
film about? |
A society with citizens who have no memories of its past, except for
the individual known as the Receiver of Memory. |
||
|
Production
Company/companies |
Tonik, As Is
Productions, Walden Media |
||
|
Director |
Phillip Noyce |
Sound
Engineer (s) |
Jeff Ross |
|
Genre (s) |
Sci-fi and
Action
|
Movie release |
August 15, 2014 |
|
Audience (s) |
12-18year
olds |
||
|
Original
music titles from the soundtrack. (Only from the opening.) |
Main Titles
by Marco Beltrami |
||
|
Music (List 3 words
used to describe this music) |
·
Sincere ·
Upbeat ·
Enticing |
||
|
Sound Effects (List 8 effects) |
·
People talking in the background ·
Bicycle bell ringing ·
The sound of the bike tires ·
The sound of the drones ·
Wind ·
Kids talking and laughing. ·
The medication machine beeping ·
The medication machine talking. |
||
|
Dialogue (List the
most important line in the film’s opening and why? 3 sentences to describe
information. |
Line: “I
always felt like I saw things differently, saw things other people didn’t.” |
||
|
Explanation: This
line is important because it hints to the audience what the movie might be
about. The background has already been established and we know the setting
and the circumstances. Now we know that the main character is likely to defy
the rules or have some kind of internal conflict over the fact in this statement... |
|||
Section C: Analysis 2:
|
Diegetic Sounds (Dialogue, Music and Sound
Effects the audience and characters can hear.) |
Non-diegetic Sounds ( voiceover, sound effects and
music) |
|
Jonas talking to his friends The bike bell ringing |
The opening music The voiceover by Johnas |
Reflection
Progress Check
- Demonstrate knowledge and understanding of Diegetic, non-diegetic sound and sound techniques researched. Ready to move on
- Demonstrate an ability to identify aspects of all the technical elements of sound in media text. Almost there
- Demonstrate understanding of how technical elements of sound communicate meaning to audiences. Ready to move on
Heckmann, C. (2023) Video: Diegetic sound - storytelling for your ears, StudioBinder. Available at: https://www.studiobinder.com/blog/what-is-diegetic-sound/
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